S: We all have different influences that will shape Unbound in a pretty unique way. The NPCs are a significant part of the lore of the game, and they play an essential role in exposing the plot of the story.ī: Can you tell us a bit about the game’s influences? I can see some similarities between Unbound and games like Ori, Limbo, Hollow Knight, and… oddly… Portal. Soli will receive quests from them and in return, they will be revealing important parts of the story. S: There are going to be several characters that will contribute to Soli’s journey and character development. Will you be adding any secondary characters and lore elements that will impact Soli’s journey? The game is a beautiful puzzle platformer with an interesting story where you have to use different magic portals to outsmart monsters and find out more about the catastrophe that ravaged the Soli’s world.ī: I found it easy to get immersed in the game’s fairy tale world while playing the demo. He will be helping us with the technical side so I can shift my focus on game design. Now, our team has grown a little, and we are super happy to welcome Andrei Simion. She set the art direction of the game and made all necessary assets for the demo and Kickstarter campaign. She has more than ten years of experience in the industry, and we started working together on Unbound: Worlds Apart. In 2017 I met Olga Ciob, our amazing and talented artist. My interest in programming started in high school because I wanted to create my games, and I was very curious to see how I could recreate mechanics and different programming techniques used in game development. I was that guy who couldn’t wait to play Diablo 2 or Heroes 3 after school up ’till late into the night. About me, I’m an avid gamer, I have been playing games since I was young. I’m super excited to talk about Unbound today with you. SERGIU: Hello, Thanks a lot for the interview. We’re excited to find out more about Unbound: Worlds Apart. Can you tell us a little bit about yourself, your team, and the game? By completing their quests or listening to their tales of hope and sorrow, you will learn more about Unbound’s grand universe of worlds and the portals that connect them.Baabuska: Hey Sergiu, thank you for chatting with us today. As Soli you can explore large worlds full of hidden secrets and unlockable skills that open up even more of the map as you progress.Īlong the way you will meet many weird, wonderful and devious characters, each with rich backstories and dialogue. Your reflexes and twitch platforming skills will be put to the ultimate test in Unbound: Worlds Apart. You must use every skill Soli has to defeat a ruthless evil that is tearing reality apart, while learning the shocking truth behind your world’s collapse. Using these newfound skills, Soli must journey across dangerous and mysterious worlds, each brimming with secrets and challenges. You control Soli, a gifted young mage who has the power to open portals and control the unique properties of each world – such as inverse gravity, time manipulation, super strength and more. Unbound: Worlds Apart is a challenging, atmospheric and hand-drawn puzzle-platformer set in a universe where all worlds are connected by portals.
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